Simon Sinek has written a book about a brilliant idea: „Start with why„. Now he has written a semi-good blogpost about the ad industry titled „I hate you: a tale about the advertising industry„. His main take out: agencies knowingly produce stuff people don’t want to see, so they look for ways to make people watch that stuff anyway. His proposal:
the ad industry should work to improve the quality of their product to a point where people want to watch it.
Well, isn’t that what creative agencies are trying to do anyway? It’s a problem of targeting. The best ad is wasted on someone who doesn’t care or even hate the brand. And once an ad is well targeted, it’s message should be relevant, and there should be no question about acceptance. A good creative targeted at the right audience should never fall into the trap of being annoying.
However, the world isn’t perfect, and in mass distributed media, there will always be a spillover – i.e. ads delivered to people who don’t care about the brand, the message, the offer. And it’s not only a question of entertainment, as Simon Sinek suggests:
The quality of advertising should always be measured based on how entertaining or engaging it is. They should stop measuring how many people are forced to watch (reach and frequency) and start measuring how many people choose to watch.
The main factor is not entertainment, it’s relevance. An ad can be highly successfull, if relevant, even if it’s not in the least entertaining. Given the right context, a fitting message and good targeting, you might also want to call advertising „information“.
Of course, if neither of that is true, you should call it „spam“ or simply annoyance.
The main point of Sinek is, however, that ad agencies produce their creative having a different target audience in mind: the client. For that matter, we might even add another target audience that sometimes play an important role: jurys of advertising award shows. Much of what is created serves to satisfy individual client needs, or may be even simply client internal political structures.
So Sinek argues, that ad agencies should instead again focus on their main target audience: the end customer.
Producing a product for the consumers who are the ones actually consuming the product makes more business sense, too. Clients would be able to spend less on media because the work would be more memorable. Plus, if people CHOOSE to watch the ads, they are more likely to like the brands, products and companies featured in those ads. In other words, if advertising was made for consumers and not clients the ultimate benefactor would actually be the client…and isn’t that supposed to be the job of good advertising?
Good idea. Given what I notice in the industry, this is definitely the intention when creating new ideas. Within the realm of highly user-centric media such as social media, this thinking has already started to sink in. It just needs to permeate all the layers of „integrated“ agencies, until even the most classically oriented teams are also familiar with this idea.
I really enjoyed the presentation below published by Kai Platschke provocatively titled „Digital is dead“. It isn’t nonsense, of course, instead Kai argues that soon enough, everything is digital. So it won’t make sense any longer to differentiate between digital and non-digital. I strongly agree!
Erik Qualman just released a „refresh“ of the socialnomics video published a few months ago. Since the numbers in social media developments are so quickly evolving, this refresh seems about time.
If you just want to see the numbers and stats, you can visit Eriks blogpost here. If you’re from outside the US, chances are that you might not be able to see the youtube-video due to music rights regulations in Europe.
(Note to Erik: Next time also publish a video without the music, which is the only reason for Youtube blocking the video).
Foursquare and Gowalla are continously improving and updating their services. Latest news:
Foursquare is cracking down on cheaters. If your phone’s GPS determines that you’re not close to where you want to check in, you are not rewarded any points or mayorships.
Unfortunately, this doesn’t work with my iPhone, it won’t let me check into my Office, even though I am sitting in it. Looking at Google Maps, though, it seems that my GPS does indeed place me correctly.
This is a good move nevertheless. In the last month during my trip to Thailand I could well check into locations here in Hamburg whenever I wanted, enabling me to keep up the battle for the mayorship of your office here…
Gowalla in the meantime adds realtime feeds and activity streams based on the PubSubHubbub protocoll. This should enbale much more interesting mashup opportunities (since it is apparently faster than the user-specific RSS feeds that Foursquare uses). If this is the case it could yield an important differentiator for Gowalla, which to me seems to desparatly need something to effectively compete with the larger competitor Foursquare.
In a blobpost by Leander I was linked to some statistics published by emarketer.com about the growth of Second Life in the last 3 years. It’s amazing to see how their user base has grown round about 30% since their „hype“ in 2007, and time spent within the world increased by ca. 20% during the last year.
In terms of money: the economy of Second Life has also greatly increased. The amount of money changing hands has increased to $567 Million!
That sounds like Second Life is slowly gaining ground, however this time without the hype that diluted their numbers. Now that all the hype seeking geeks, journalists and other curious cats have left „the building“, Second Life grows their natural user base, who ever that might be. It would be interesting to get some stats on their user base, anyone have a hint where to get that?
There is a lot of talk about augmented reality. But the following stuff is way beyond anything I have seen sofar, it looks more like science fiction. Pranav Mistry about the thrilling potential of SixthSense Technology:
Let’s hope that technology makes it mainstream within this decade…